mw / InstanceInfo
InstanceInfo Class
Table of contents
Properties
assetId: string |
|---|
children: string[] |
collision: any |
collisionStatus: any |
guid: string |
iTag: string |
iname: string |
localTransform: Transform |
netStatus: NetStatus |
parent: undefined GameObject |
privateActor: Actor |
relativeLocation: Vector |
relativeRotation: Rotation |
relativeScale: Vector |
visible: boolean |
visibleStatus: any |
worldLocation: Vector |
worldRotation: Rotation |
worldScale: Vector |
worldTransform: Transform |
Accessors
name(): string |
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tag(): string |
Methods
getChildren(): GameObject[] |
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getCollision(): PropertyStatus CollisionStatus |
getVisibility(): boolean |
initGroupProp(mwInstanceInfo: MWInstanceInfo): void |
initParent(): GameObject |
Parameters
mwInstanceInfo? | any |
|---|---|
actor? | any |
Properties
assetId
• assetId: string
children
• children: string[]
collision
• collision: any
collisionStatus
• collisionStatus: any
guid
• guid: string
iTag
• iTag: string
iname
• iname: string
localTransform
• localTransform: Transform
netStatus
• netStatus: NetStatus
parent
• parent: undefined GameObject
privateActor
• privateActor: Actor
relativeLocation
• relativeLocation: Vector
relativeRotation
• relativeRotation: Rotation
relativeScale
• relativeScale: Vector
visible
• visible: boolean
visibleStatus
• visibleStatus: any
worldLocation
• worldLocation: Vector
worldRotation
• worldRotation: Rotation
worldScale
• worldScale: Vector
worldTransform
• worldTransform: Transform
Accessors
name
• | • | ||||
|---|---|---|---|---|---|
Returns
| Parameters
|
tag
• | • | ||||
|---|---|---|---|---|---|
Returns
| Parameters
|
Methods
getChildren
• getChildren(): GameObject[]
Returns
GameObject[] |
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getCollision
• getCollision(): PropertyStatus CollisionStatus
Returns
PropertyStatus CollisionStatus |
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getVisibility
• getVisibility(): boolean
Returns
boolean |
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initGroupProp
• initGroupProp(mwInstanceInfo): void
Parameters
mwInstanceInfo | MWInstanceInfo |
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initParent
• initParent(): GameObject
Returns
GameObject |
|---|