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Checkbox

界面 / Checkbox

Checkbox Class

勾选框

Hierarchy

Table of contents

Accessors

checkBoxStyle(): CheckboxStyle client
样式
checkState(): CheckBoxState client
获取选中结果
onCheckStateChanged(): MulticastDelegate<(state: CheckBoxState) => void> client
选中改变事件
onClicked(): MulticastDelegate<() => void> client
点击事件
onHovered(): MulticastDelegate<() => void> client
悬浮事件
onPressed(): MulticastDelegate<() => void> client
按下事件
onReleased(): MulticastDelegate<() => void> client
释放事件
onUnhovered(): MulticastDelegate<() => void> client
未悬浮事件
touchMethod(): ButtonTouchMethod client
获取点击模式
click

Accessors

autoSizeHorizontalEnable(): boolean client
获取是否自动水平设置大小
autoSizeVerticalEnable(): boolean client
获取是否自动垂直设置大小
cachedGeometry(): Geometry client
获取上一次的GetTickSpaceGeometry
constraints(): Readonly<UIConstraintAnchors> client
获取控件的布局
desiredSize(): Vector2 client
获取期望大小
enable(): boolean client
是否可用
guid(): string client
获取控件GUID
isHovered(): boolean client
是否是hovered
mouseCursor(): MouseCursor client
获取控件上光标类型
name(): string client
获取名字
onFocusChange(): Delegate<(absolutionPosition: Vector2) => boolean> client
焦点改变事件
onFoucsLost(): Delegate<(absolutionPosition: Vector2) => boolean> client
丢失焦点事件
onKeyDownEvent(): Delegate<(absolutionPosition: Vector2, keyEvent: KeyEvent) => boolean> client
按键按下事件
onKeyUpEvent(): Delegate<(absolutionPosition: Vector2, keyEvent: KeyEvent) => boolean> client
按键抬起事件
onMouseButtonDoubleClick(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client
鼠标双击事件
onMouseButtonDown(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client
鼠标按下事件
onMouseButtonUp(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client
鼠标抬起事件
onMouseEnter(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client
鼠标进入控件事件
onMouseLeave(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client
鼠标离开控件事件
onMouseMove(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client
鼠标移动事件
onMouseWheel(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client
鼠标滚轮滚动事件
onTouchEnded(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client
触摸结束事件
onTouchMoved(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client
触摸移动事件
onTouchStarted(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client
触摸按下事件
paintSpaceGeometry(): Geometry client
获取最后一次用于渲染Widget的几何信息
parent(): Widget client
获取父节点
position(): Readonly<Vector2> client
获取控件的位置
renderOpacity(): number client
获取渲染透明度
renderScale(): Vector2 client
获取渲染缩放
renderShear(): Vector2 client
获取渲染错切形变
renderTransformAngle(): number client
获取渲染的角度
renderTransformPivot(): Vector2 client
获取渲染锚点
size(): Vector2 client
获取大小
tickSpaceGeometry(): Geometry client
获取最后一次用于驱动Widget Tick的几何信息
transform(): Readonly<UITransform> client
得到控件的大小和位置
visibility(): SlateVisibility client
获取可见性
visible(): boolean client
是否可见
zOrder(): number client
获取zorder

Methods

isPressed(): boolean client
是否按下
newObject(parent?: Canvas, inName?: string): Checkbox client
创建Checkbox控件 当parent和inName与已有的对象相同时,旧的对象会被销毁
click

Methods

addChild(child: Widget): void client
添加子节点
destroyObject(): void client
立刻移除并销毁 不可以在使用
equal(that: Widget): boolean client
判断是不是同一个对象
findChildByPath(inPath: string): Widget client
通过相对路径查找节点
getChildAt(index: number): Widget client
获取第几位子节点
getChildByName<T: extends Widget<T>>(name: string): T: extends Widget<T> client
通过名字查找节点
getChildrenCount(): number client
获取子节点数量
invalidateLayoutAndVolatility(): void client
立刻触发重新渲染的和排布计算
removeAllChildren(): void client
清除所有子节点,会销毁UI无法再使用
removeChild(child: Widget): void client
移除节点,会销毁UI无法在使用
removeChildAt(index: number): void client
移除第几个节点,会销毁UI无法再使用
removeObject(): void client
立刻移除并添加到根节点 可以再使用

Accessors


checkBoxStyle

get checkBoxStyle(): CheckboxStyle client

样式

Returns

CheckboxStyle返回CheckboxStyle对象

checkState

get checkState(): CheckBoxState client

set checkState(state): void client

获取选中结果

Returns

CheckBoxState返回CheckBoxState枚举

设置选中选项

Parameters

state CheckBoxState选中选项

onCheckStateChanged

get onCheckStateChanged(): MulticastDelegate<(state: CheckBoxState) => void> client

选中改变事件

Returns

MulticastDelegate<(state: CheckBoxState) => void>返回代理

onClicked

get onClicked(): MulticastDelegate<() => void> client

点击事件

Returns

MulticastDelegate<() => void>返回事件的代理

onHovered

get onHovered(): MulticastDelegate<() => void> client

悬浮事件

Returns

MulticastDelegate<() => void>返回事件的代理

onPressed

get onPressed(): MulticastDelegate<() => void> client

按下事件

Returns

MulticastDelegate<() => void>返回事件的代理

onReleased

get onReleased(): MulticastDelegate<() => void> client

释放事件

Returns

MulticastDelegate<() => void>返回事件的代理

onUnhovered

get onUnhovered(): MulticastDelegate<() => void> client

未悬浮事件

Returns

MulticastDelegate<() => void>返回事件的代理

touchMethod

get touchMethod(): ButtonTouchMethod client

set touchMethod(inClickMethod): void client

获取点击模式

Returns

ButtonTouchMethod点击模式选择

设置点击事件触发模式

Parameters

inClickMethod ButtonTouchMethod模式选择

Methods


isPressed

isPressed(): boolean client

是否按下

Returns

boolean返回按钮是否按下

newObject

Static newObject(parent?, inName?): Checkbox client

创建Checkbox控件 当parent和inName与已有的对象相同时,旧的对象会被销毁

Parameters

parent? Canvas创建控件的外parent对象 default: null
inName? string创建控件的名称 default:null
range: 不做限制,合理即可。

Returns

Checkbox返回创建的对象