界面 / Checkbox
Checkbox Class
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Hierarchy
↳
Checkbox
Table of contents
Accessors
checkBoxStyle(): CheckboxStyle client |
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| 样式 |
checkState(): CheckBoxState client |
| 获取选中结果 |
onCheckStateChanged(): MulticastDelegate<(state: CheckBoxState) => void> client |
| 选中改变事件 |
onClicked(): MulticastDelegate<() => void> client |
| 点击事件 |
onHovered(): MulticastDelegate<() => void> client |
| 悬浮事件 |
onPressed(): MulticastDelegate<() => void> client |
| 按下事件 |
onReleased(): MulticastDelegate<() => void> client |
| 释放事件 |
onUnhovered(): MulticastDelegate<() => void> client |
| 未悬浮事件 |
touchMethod(): ButtonTouchMethod client |
| 获取点击模式 |
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Accessors
autoSizeHorizontalEnable(): boolean client |
|---|
| 获取是否自动水平设置大小 |
autoSizeVerticalEnable(): boolean client |
| 获取是否自动垂直设置大小 |
cachedGeometry(): Geometry client |
| 获取上一次的GetTickSpaceGeometry |
constraints(): Readonly<UIConstraintAnchors> client |
| 获取控件的布局 |
desiredSize(): Vector2 client |
| 获取期望大小 |
enable(): boolean client |
| 是否可用 |
guid(): string client |
| 获取控件GUID |
isHovered(): boolean client |
| 是否是hovered |
mouseCursor(): MouseCursor client |
| 获取控件上光标类型 |
name(): string client |
| 获取名字 |
onFocusChange(): Delegate<(absolutionPosition: Vector2) => boolean> client |
| 焦点改变事件 |
onFoucsLost(): Delegate<(absolutionPosition: Vector2) => boolean> client |
| 丢失焦点事件 |
onKeyDownEvent(): Delegate<(absolutionPosition: Vector2, keyEvent: KeyEvent) => boolean> client |
| 按键按下事件 |
onKeyUpEvent(): Delegate<(absolutionPosition: Vector2, keyEvent: KeyEvent) => boolean> client |
| 按键抬起事件 |
onMouseButtonDoubleClick(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client |
| 鼠标双击事件 |
onMouseButtonDown(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client |
| 鼠标按下事件 |
onMouseButtonUp(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client |
| 鼠标抬起事件 |
onMouseEnter(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client |
| 鼠标进入控件事件 |
onMouseLeave(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client |
| 鼠标离开控件事件 |
onMouseMove(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client |
| 鼠标移动事件 |
onMouseWheel(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client |
| 鼠标滚轮滚动事件 |
onTouchEnded(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client |
| 触摸结束事件 |
onTouchMoved(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client |
| 触摸移动事件 |
onTouchStarted(): Delegate<(absolutionPosition: Vector2, pointEvent: PointerEvent) => boolean> client |
| 触摸按下事件 |
paintSpaceGeometry(): Geometry client |
| 获取最后一次用于渲染Widget的几何信息 |
parent(): Widget client |
| 获取父节点 |
position(): Readonly<Vector2> client |
| 获取控件的位置 |
renderOpacity(): number client |
| 获取渲染透明度 |
renderScale(): Vector2 client |
| 获取渲染缩放 |
renderShear(): Vector2 client |
| 获取渲染错切形变 |
renderTransformAngle(): number client |
| 获取渲染的角度 |
renderTransformPivot(): Vector2 client |
| 获取渲染锚点 |
size(): Vector2 client |
| 获取大小 |
tickSpaceGeometry(): Geometry client |
| 获取最后一次用于驱动Widget Tick的几何信息 |
transform(): Readonly<UITransform> client |
| 得到控件的大小和位置 |
visibility(): SlateVisibility client |
| 获取可见性 |
visible(): boolean client |
| 是否可见 |
zOrder(): number client |
| 获取zorder |
Methods
isPressed(): boolean client |
|---|
| 是否按下 |
newObject(parent?: Canvas, inName?: string): Checkbox client |
| 创建Checkbox控件 当parent和inName与已有的对象相同时,旧的对象会被销毁 |
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Methods
addChild(child: Widget): void client |
|---|
| 添加子节点 |
destroyObject(): void client |
| 立刻移除并销毁 不可以在使用 |
equal(that: Widget): boolean client |
| 判断是不是同一个对象 |
findChildByPath(inPath: string): Widget client |
| 通过相对路径查找节点 |
getChildAt(index: number): Widget client |
| 获取第几位子节点 |
getChildByName<T: extends Widget<T>>(name: string): T: extends Widget<T> client |
| 通过名字查找节点 |
getChildrenCount(): number client |
| 获取子节点数量 |
invalidateLayoutAndVolatility(): void client |
| 立刻触发重新渲染的和排布计算 |
removeAllChildren(): void client |
| 清除所有子节点,会销毁UI无法再使用 |
removeChild(child: Widget): void client |
| 移除节点,会销毁UI无法在使用 |
removeChildAt(index: number): void client |
| 移除第几个节点,会销毁UI无法再使用 |
removeObject(): void client |
| 立刻移除并添加到根节点 可以再使用 |
Accessors
checkBoxStyle
• | ||
|---|---|---|
样式 Returns
|
checkState
• | • | ||||
|---|---|---|---|---|---|
获取选中结果 Returns
| 设置选中选项 Parameters
|
onCheckStateChanged
• | ||
|---|---|---|
选中改变事件 Returns
|
onClicked
• | ||
|---|---|---|
点击事件 Returns
|
onHovered
• | ||
|---|---|---|
悬浮事件 Returns
|
onPressed
• | ||
|---|---|---|
按下事件 Returns
|
onReleased
• | ||
|---|---|---|
释放事件 Returns
|
onUnhovered
• | ||
|---|---|---|
未悬浮事件 Returns
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touchMethod
• | • | ||||
|---|---|---|---|---|---|
获取点击模式 Returns
| 设置点击事件触发模式 Parameters
|
Methods
isPressed
• isPressed(): boolean client
是否按下
Returns
boolean | 返回按钮是否按下 |
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newObject
• Static newObject(parent?, inName?): Checkbox client
创建Checkbox控件 当parent和inName与已有的对象相同时,旧的对象会被销毁
Parameters
parent? Canvas | 创建控件的外parent对象 default: null |
|---|---|
inName? string | 创建控件的名称 default:null range: 不做限制,合理即可。 |
Returns
Checkbox | 返回创建的对象 |
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